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Please Select Your Kids Age from Here...
Ages 4–6: Simpler, sensory-rich games (like Glowi-based games)
Ages 6–8: More interactive, logic and emotion games (Flip & Flop, puzzle-style)
Ages 8–10: Deeper creativity and story-based tools
Ages 10–12 (Coming soon): Social, builder, and deeper expression layers
Ages 4–6: Simpler, sensory-rich games (like Glowi-based games)
🧠 GlowiPops - of Emotions
Gameplay
: Children interact with magical creatures called GlowiPops by tapping on glowing bubbles.
GlowiPops Characteristics
: GlowiPops are musical creatures that express moods through sound, shape, and behavior.
Educational Value
: The game encourages imaginative thinking by presenting nonsensical GlowiPops.
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🧩 BloomieBoos – Grow What You Imagine
Glowi’s Appearance:
Floating between flowerbeds, glowing brighter when a child plants a Mood Seed.
Glowi’s Reaction to Blooming Flowers:
Twirls and softly sings a magical sound.
Glowi’s Bonus:
Occasionally leaves behind a “mystery seed” that sprouts a nonsense flower.
Play NOW
🎨 Moodle Doodle
Glowi’s Role: A magical guide or observer that provides hints and reacts to the child’s progress.
Glowi’s Interaction: Peers from behind objects, offers hints, and makes silly expressions.
Reward for Success: Unlocks nonsense chips after matching three creatures in a row.
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🐳 ZigZag Zoo
Game Theme: Magical Egg Creatures.
Glowi’s Role: Helps select eggs, harmonizes with hatched creatures, and occasionally causes surprise hatches.
Glowi’s Personality: Excited, playful, and enjoys surprises.
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🧙♂️ Whirl & Whimsy
Main Character: Grampy Ocean
Glowi’s Role: Translates EchoDrops’ emotions through color-coded glows and triggers playful creatures with specific melodies.
Glowi’s Actions: Appears and glows to reflect EchoDrops’ moods, suggesting actions like playing a “sunshine note” for sadness.
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👩🚒 MimicMoss
Main Function: Copy-Creature Mimicry.
Glowi’s Role: Encourages children to mimic by providing feedback and celebrating successful attempts.
Glowi’s Secret: Occasionally mimics nonsense words or phrases.
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🎃 ZoodleSea
Game Theme: Magical Egg Creatures.
Glowi’s Role: Helps select eggs, harmonizes with hatched creatures, and occasionally causes surprise hatches.
Glowi’s Personality: Excited, playful, and enjoys surprises.
Play NOW
🏋 AstroBop
Target Audience: Children.
Learning Method: Experiential learning through movement, music, and playful interactions.
Learning Topic: Emotions and feelings.
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🧛♀️ Dragon Fart Lab
Game Genre: A hilarious science-lab game.
Gameplay: Kids mix emotional potions, colorful clouds, and silly sounds in a fart-powered dragon lab.
Educational Value: Teaches emotional self-regulation through sound, color, and creative cause-and-effect.
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👻 Snaximals
Gameplay: Players create and interact with magical snack-creatures called Snaximals.
Target Audience: The game is designed for children.
Educational Value: The game aims to promote playful and positive food associations.
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🤹♀️ UpsideTown
Game Genre: A mind-bending puzzle game.
Gameplay Mechanics: Players solve puzzles based on silly, magical, and unexpected logic.
Target Audience: Children.
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🤽♂️ Bandimals
Game Functionality: Allows children to create and conduct their own music band using animated creatures called Bandimals.
Game Goal: To build musical confidence, emotional self-connection, and provide entertainment.
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🧸 My Dream House
Gameplay: Children design their own safe house that reflects their emotions.
Game Features: Dreamlike builder experience with mood-responsive features and silly protectors.
Target Audience: Children.
Play NOW
🌞 StoryBuddy
Target Audience: Children aged 4-8 years old.
Gameplay: Children create a customizable Sidekick Buddy and co-create stories.
Educational Value: Encourages emotional expression, creativity, and autonomy.
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🍄 Splatzy – Express With Color
Game Type: Freeform art-based game.
Gameplay: Kids express moods through abstract art on magical canvases.
Educational Value: Teaches emotional expression through creativity.
Play NOW
Ages 6–8: More interactive, logic and emotion games (Flip & Flop, puzzle-style)
Coming Soon...
Ages 8–10: Deeper creativity and story-based tools
Coming Soon...
Ages 10–12 (Coming soon): Social, builder, and deeper expression layers
Coming Soon...
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